The next MMO survival game, The day before, was recently given a release date after months of uncertainty. While the launch of The day before is still a long way off, it gives the game plenty of time to take ideas and lessons from other games in the MMO space. The day before impressed with its projections in gameplay trailers, but the MMO space can be hard to break into. As such, despite the early signs that the game holds great promise, the lessons of other space titles could be very valuable.
Such an MMO that The day before could seek to learn is New world, which was recently launched. New world had a successful launch to put it lightly, and as such there are plenty of other titles that can be inspired by it. Although a number of factors contributed to the early success of New world, it’s possible that much of its success can be attributed to a particular feature.
New World Skills
New world has managed to keep fans’ attention since its launch, with players invested in New world‘s Aeternum. Gaining an active audience in the MMORPG space is difficult, and keeping that audience is even more difficult. Corn New world has been successful so far which may have something to do with its rewarding progression system. As players gain experience in New world, they can acquire a number of skills and abilities. New world Players can level up in a variety of skill categories including Trading, Gathering, Refining, Crafting, and Weapons to customize their character to their liking. These skills give players a real sense of progress towards something, with the ultimate goal being to present oneself as a formidable foe to the enemy factions.
Players can improve their skills in New world by performing actions related to their preferred skill. This in turn increases the player’s XP level and will ultimately reward the player with higher level skills. The method for improving skills in New world is immersive and follows the logic with which players would improve their skills in real-life areas. It’s an immersive way to keep players engaged in what they’re doing beyond the main events and quests of New world. Other upcoming MMORPGs such as The day before would do well to learn from from the new world skill system, although The day before may look elsewhere to keep fans engaged.
Skills in the day before?
The developer of The day before expressed the desire to give up skills completely in order to avoid unfair combat situations. Instead, there will be “a special reputation system in the survivor camp”, although it is not yet entirely clear what this reputation system will entail. It is known that players will be able to interact with each other as friends or enemies, and there will be NPCs in the Survivor Camps. It has been suggested that The day before the colony of survivors and the construction of the base will be similar to those that can be found in Animal crossing, which may indicate that the reputation system may also be similar.
The latest trailer for The day before showed survivors working out in the gym, relaxing in the sauna and having a drink at the colony bar. The trailer also shows players raiding malls for expensive goods, building houses, and upgrading weapons. Perhaps this is where experienced players can gain an advantage over greener players. In survivor settlements, players can trade their goods, so it is possible that the looting system is an important player for The day before. If the loot is able to act as a kind of currency and players are then able to upgrade their weapons, it may turn out that looting will be a more useful skill tree for them. The day before players as skills New world would. By avoiding the right skills, the reputation system will definitely be worth watching.
The day before launches on June 21, 2022 for PC with PS5 and Xbox Series X versions also in development.
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The Day Before makes a few comparisons to The Last Of Us, and it’s a comparison the new zombie survival game should lean on.
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